HoloArcade Community License v3
Publishing License for AI-Generated Creations, with Optional Reuse and Remix Grants
Effective Date: October 10, 2026 (supersedes Version 2 of July 22, 2026)
TL;DR
- Your drafts are private. Nothing is shared with the community until you deliberately publish it.
- Publishing releases a permanent, immutable version of your creation. Published versions cannot be unpublished, taken back, or delisted. You can always publish improved versions.
- Everyone may play published simulations.
- This license is a core that applies to everything you publish, plus two optional grants you switch on per character or world:
- Reuse: others may add your character or world to their own simulations, exactly as you published it.
- Remix: others may also make their own copy of it and change that copy. Remix requires Reuse.
- When someone plays a simulation, they automatically receive valid play rights to everything inside it, including building blocks made by other creators.
- You keep credit as the creator, including on remixes of your work. You can hide your name at any time without withdrawing the content.
- Community publishing is free sharing: you will not be paid for community-licensed versions or for remixes of them, now or later.
- Only HoloArcade can remove published content, and only for moderation, legal, or data-protection reasons.
How This License Is Built
This license reads like a Creative Commons license: a fixed core, and grants you add on top of it.
- The core (Sections 1 to 10) applies to every version you publish. It makes your published simulations playable by everyone, and nothing more.
- The optional grants (Sections 11 and 12) are yours to switch on, separately for each character and each world, in the publish dialog of its own builder:
- Reuse lets other creators build simulations with your character or world as it is.
- Remix lets them make their own copy of it and change that copy. It can only be granted together with Reuse.
A character or world published with neither grant is play only: it can be played inside your simulations, and nobody else can build with it or copy it. A simulation itself can never be reused or remixed, only played.
Part A: The Core. Sections 1 to 10 apply to every published version.
1. What This License Covers
This license governs published versions: the immutable snapshots of simulations, characters, and worlds that you release to the community through a publish action, including the AI-generated media (images, audio, video) those snapshots pin.
It does not cover your private content:
- Drafts. The working copies of your simulations, characters, and worlds are private until you publish them, and stay private and editable afterwards. A remix you make of someone else's work (Section 12) is your draft like any other.
- Play content. Your play sessions, conversations with AI characters, and the content generated during your own play are private to you (see the Privacy Policy).
Everything you generate on HoloArcade, published or not, is additionally covered by the platform license in Section 7, which exists so we can operate the service.
2. Publishing Is Permanent and Irrevocable
By publishing a version, you grant HoloArcade and its community a non-exclusive, worldwide, royalty-free, perpetual, irrevocable license to that version as described in this document, including the right to sublicense it as described in Section 4.
This works like an open-source license: once granted, it can never be revoked, by you or by us.
- Published versions cannot be unpublished, deleted, or delisted by the creator. There is no mechanism for it, by design: other people's simulations and save games may depend on your published versions.
- Publishing an improved version supersedes the old one for display only. The community sees your newest version by default, but every older published version stays available and playable forever: players can pick any published version, and a save game stays on the version it was started on until its player loads it on another one.
- This grant survives anything that happens later, including you hiding your name (Section 5) or deleting your account.
You confirm this grant explicitly in the publish dialog. The exact license version you agreed to, and the moment you agreed, are recorded permanently with every published version.
3. The Play Grant
Every published simulation version grants every HoloArcade user the right to:
- Play it, including all of the content pinned inside it: its world, its characters, their images, voices, and music.
- Generate their own play content while playing it (conversations, moments, images, and other play-time media). That play content belongs to the player under the Terms of Use, and is private to them.
HoloArcade may host, display, distribute, and promote published versions as part of operating the platform, including showing them in Explore, on public preview pages, in version histories, and on creator profiles.
Publishing a simulation is play-only sharing: it does not, by itself, allow anyone to take your world or characters and build their own simulations with them, or to copy them. That requires the optional grants in Sections 11 and 12.
4. The Chain of Rights (Sublicensing)
So that shared creations actually work, the grants in this license chain:
- Through simulations. When creator B publishes a simulation that embeds a reuse-granted character or world version by creator A, creator B's publication includes a valid sublicense of A's granted version, limited to that embedding. Every user who plays B's simulation thereby receives valid play rights to A's work inside it, exactly as if A had published it there.
- Through remixes. When creator B publishes a remix of a remix-granted version by creator A (Section 12), B's publication includes a valid sublicense of everything in it that came from A's version. Whoever plays, reuses, or further remixes B's version, as far as B's own grants allow, receives valid rights to A's contribution inside it.
This chain:
- extends through any number of levels, and
- survives anything A does later, including hiding their name or deleting their account. A's grant to the community, once made, supports everything lawfully built on top of it.
5. Credit and Anonymity
- Published versions credit you as the creator ("by @yourhandle") wherever they appear: on cards, pages, version histories, in-simulation credits, and your public creator profile.
- A remix of your work names you as its origin ("Based on … by @yourhandle") next to its own creator.
- You can hide your name at any time, per creation, reversibly. Anonymized creations show "anonymous creator" instead of your handle and drop off your public creator profile. The same applies where a remix names your creation as its origin. Hiding your name never withdraws the content itself.
- If you delete your account, your name is permanently severed from your published versions (they become anonymous), but the versions themselves remain, because the community's rights to them are irrevocable.
- Caches and third-party copies may show your earlier byline for some time after you hide your name.
6. Removal by HoloArcade Only
The only way a published version becomes unavailable is removal by HoloArcade, and only for:
- Moderation: the content violates our Terms of Use or applicable law.
- Legal orders: a court or authority requires removal.
- Data protection: removal or anonymization is required to satisfy obligations under applicable data-protection law.
A removed version becomes unavailable everywhere at once, including inside other creators' simulations that embedded it (their builders prompt them to pick a replacement). Remixes made from a removed version are reviewed, and removed as well where they carry the same problem (Section 12). Removal decisions follow the moderation process described in the Terms of Use, including a statement of reasons and the possibility to appeal.
Creators cannot demand removal of their own published content (see Section 2). If published content contains your personal data unlawfully, contact us under the Privacy Policy: data-protection obligations take precedence over this license.
7. The Platform License (Everything You Generate)
Separately from the community grants, and so that HoloArcade can function at all, you grant HoloArcade a non-exclusive, worldwide, royalty-free, transferable, perpetual, irrevocable license to all content you generate on the platform (published or not) to:
- Store, host, cache, process, and display it to you and, where you published it, to others
- Create the technical derivatives operation requires (image edits, scene compositions, thumbnails, format conversions, and the copies of media a remix is made of)
- Moderate it and enforce our Terms of Use and the law
- Use published content in promotional materials and demonstrations of the platform
- Improve our services. Your private conversations with AI characters are never used to train AI models without your explicit consent (see the Privacy Policy)
- Operate HoloArcade as a commercial platform
This platform license continues if you delete your account, to the extent needed to keep the platform working for users who interacted with or built upon your published creations, and to meet legal obligations.
8. No Compensation
Community publishing is free sharing, in both directions:
- You pay nothing to publish, and you are owed nothing for publishing. HoloArcade and other users owe you no payment, royalties, or other compensation for community-licensed versions, for simulations built with them, or for remixes of them: not now, and not later, regardless of how popular your creations become or how HoloArcade monetizes the platform around them.
- If HoloArcade introduces creator monetization in the future, it will happen under a separate creator license that you would actively choose for new versions at publish time. Versions published under this community license remain community-licensed forever and never become monetized retroactively.
9. Your Own Content, and Limits on Others'
- You retain ownership of your creations and all rights we do not need to run the platform, to the maximum extent legally available for AI-generated works (the legal status of AI-generated content varies by jurisdiction, and we make no warranty about it: see Section 10).
- You may use your own creations outside HoloArcade, personally or commercially.
- Content made by other users is licensed to you for play and, where granted, for building and remixing within HoloArcade only. You may not redistribute or commercially exploit other users' content outside the platform without their explicit permission. This includes what a remix you made took from its original.
- Nobody may claim exclusive ownership of community-licensed content, resell raw AI-generated content as standalone products (asset packs, templates), scrape or bulk-download content from the platform, or prevent HoloArcade and the community from exercising the rights in this license.
10. No Warranties
AI-generated content is provided "as-is", without warranties of originality or uniqueness, copyright ownership or legal status, fitness for any particular purpose, or freedom from third-party claims. You are responsible for evaluating AI-generated content before using it in ways that could create legal obligations.
Part B: The Optional Grants. Sections 11 and 12 apply only to the characters and worlds you switch them on for.
11. The Reuse Grant (Opt-In, Per Building Block)
You can allow the community to build with a character or world you made, exactly as you published it. You make this grant with the "Allow community reuse" switch when you publish the character or world from its own builder.
The Reuse grant allows other users to:
- Add the granted published version of your character or world to their own simulations.
- Publish those simulations, embedding your granted version inside them.
The Reuse grant does not allow anyone to copy your character or world into one of their own, or to change it. That is the Remix grant (Section 12).
Rules of the Reuse grant:
- It applies to the specific published versions you release with reuse enabled. Others always build with published versions of your work, never with your private draft. Your unpublished edits change nothing for them.
- It can widen but never narrow: a version released for reuse stays reusable forever. You can stop offering reuse on future versions at any time, but versions already granted remain granted.
- Saved simulations are frozen. Every saved or published version of a simulation that embeds your work keeps the exact version of it that it was saved with, forever. Publishing a new version of your character or world never changes a simulation someone already saved or published, and never changes a game someone is playing.
- Updates are the other creator's choice. In their own working copy, the creator of a simulation decides for each character and world whether it follows your newest published version ("auto update", which is on by default when they add your work) or stays on a version they pick. They can switch this at any time, also back to an older version you released for reuse. Nobody is ever forced onto a newer version.
12. The Remix Grant (Opt-In, Requires Reuse)
You can additionally allow the community to make their own copy of a character or world you made, and to change it. You make this grant with the "Allow remixes" switch, next to the reuse switch. It can only be granted together with Reuse.
The Remix grant allows other users to:
- Copy the granted published version of your character or world, including the media that version holds, into a new character or world of their own (a "remix").
- Edit their remix freely, save versions of it, use it in their simulations, and publish it under this license with the grants they choose for it.
Rules of the Remix grant:
- A remix is independent. It is a new creation that belongs to the person who made it. It never changes when you edit or republish the original, and nothing done to a remix changes your original.
- Your original stays yours. The person who remixes owns their remix and what they added to it. Your original versions remain yours, under the grants you gave them.
- You stay credited. A remix names its origin ("Based on … by @yourhandle") wherever its creator is credited. If you hide your name (Section 5), remixes show their origin as by an anonymous creator.
- It applies to the specific published versions you release with remix enabled, and like Reuse it can widen but never narrow: a version released for remix stays remixable forever, and remixes already made stay with their creators. You can stop offering remix on future versions at any time.
- Versions from before this license version. The Remix grant exists since Version 3 of this license. If you switch it on for a version you published under an earlier license version, that version is placed under this license version from then on, by your own choice in the publish dialog. Nothing else about it changes. Without that step, versions published before Version 3 cannot be remixed.
- Removal follows the original. If HoloArcade removes your original version for one of the reasons in Section 6, the remixes made from it are reviewed, and removed too where they carry the same problem. A remix that no longer contains what caused the removal stays.
- No compensation. Section 8 applies to remixes as well: neither the creator of the original nor the creator of a remix is owed anything for it.
Part C: Versions of This License.
13. License Versioning
Every published version permanently records the license version it was released under, together with the moment of your consent. When this license text changes, a new license version number is issued: already-published versions keep the license they were published under, and the grants they carry are unaffected. The one exception is the step described in Section 12: adding the Remix grant to a version published under an earlier license version places that version under this one, by its creator's own choice.
- Version 3 (this document): restructured into a core with optional grants, adds the Remix grant, and describes how a simulation follows or stays on versions of reused work (auto update).
- Version 2, effective July 22, 2026, is archived. Versions published while v2 was in effect remain governed by it.
- Version 1, effective November 20, 2025, is archived. Content generated while v1 was in effect remains governed by it.
This license makes sharing safe in both directions: players and builders can rely on what you published, and you can rely on being credited, on your privacy choices, and on your drafts staying yours.
Questions? Contact support@holoarcade.ai